I build backend systems in Go. Over ten years, I have worked on card and casual games, SCRM infrastructure, and overseas game platforms. I now work on backend engineering for a generative AI product.
I work on the decisions between a product requirement and the system that has to carry it: what the system should own, what can fail independently, and where complexity is worth paying for. You can see that in a room-based game server, a distributed scheduler, and a production OOM investigation.
Scale I have run: room servers for a million-DAU casual game; WeCom QR-code routing for 6M live codes across 30k tenants; a delayed-job scheduler at 200K jobs per second; a real-time data platform on TiDB CDC and Flink.
Reach me — GitHub. I am open to senior backend / platform roles, remote or relocation.
STAY HUNGRY, STAY FOOLISH.
— Steve Jobs